![]() This is leftover from the older inventory system in the Beta, where you could collect items and use them directly from your inventory. ![]() Text referring to the relic map functionality that the Relic Map Badge once had before DLC 1 released. MapDesc0 = A helping hand in finding relics! A couple class files and coding for this Hat Ability remained in the earliest versions of the Modding Tools, as well as within the compiled scripts of builds of the game around its initial release! The Floating Hat was a Badge in the Beta, and ultimately remained as a Badge in the final game, although its functionality was changed to stop fall damage, not allow you to gain height. The Floating Hat appeared in prerelease footage and screenshots, using the ladybug hat as its main model. HoverDescTech0 = Press and hold to float for a bit!Ī name and description for an unused Hat Ability, the Floating Hat. HoverDescFun0 = Float away from a sticky situation! As there are none in the final game with no ability, these messages never normally appear. These are the default messages for a Hat Ability. UnknownDescTech0 = This hat does not seem to have any purpose. Neither of these are used in the final, as the final game doesn't tell you how much more Yarn you need to stitch a hat. Indeed, these messages about Yarn were built off of the messages for Badge Points. These messages are more remiscent of the Beta builds' messages when obtaining a Badge to acquire BP. Thus, this "and" is never needed.īadgeCollect0 = It requires yarn to stitch only to go!īadgeCollect1 = It requires yarn to stitch, and you've got ! Press to open the pause menu, where you can stitch it! ![]() The file and text are leftover from prerelease builds before the Speedrun Builds. No dialogue is known to have been recorded for this line.Ĭh1HarborRest = Enter the Harbor ResturantĪ now-removed localization file that was accidentally added in the Septembuild of the game, not being present in the game files at launch. Partial remnants of this sequence still exist in the final game, but are still largely incomplete. ![]() This text was found in the "finale" section of the file, and was intended for a scrapped role for him in the finale, where he would work together with a Caw Agent to assist Hat Kid while she was fighting Mustache Girl. ![]() The only unused text in the Tourist's localization file, and has since been removed from the final game. Habboi, the lead 3D Artist of Gears For Breakfast, described on his developer playthrough of the game that he had text set up on grave stones around the top of the tower area at one point that used this text, but were removed before the final game.Ĭamera_tourist.int cameras0 = Y-you're right! I'll use my camera! Let's go! The text and section explicitly reference 'The Tower of Gods', the scrapped name for the initial starting area of Alpine Skyline. Warning2 = For the eternal bridge between gods and men,The Tower of the Gods stands guardian for mankind.Īn unused localization file that has long since been removed from the current final game. Warning1 = The sound of brass bells and hooves no more.The Tower of the Gods keeps them at bay. Warning0 = Here lies the brave heroes who faced the wrath of the horned gods,and banished them back to heaven. ![]()
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